In several instances, applications go with no monetization strategy set up to a marketplace and increase traction. Products which are successful from a user point of view need to translate that success into financial success when this strategy is used.
Existing applications – whether a monetization strategy is not or in place – share a likeness. They have the data on how to monetize to make educated choices.
We talked about instances where each is most suitable whenever we discussed program monetization strategies above. Once your program is started, a lot of instances can be demonstrated with data; for instance, users have long sessions in the application or visit the application often.
These data points may be used to determine:
a) What monetization strategy you should execute if one is not already in place
b) How to optimize your present monetization strategy.
Some key operation indicators which could direct these conclusions contain general program use, Retention and desertion rates, the number of users that are active, and duration of each session.
You are in a much better position to understand what monetization strategies might work over others since your application already has a user base and you've been able to collect learnings about user behaviour.
Monetization constantly needs to be contemplated in relation to the user experience. An advertising-based program might offer content at no cost, but users go somewhere elsewhere if the promotion interrupts their encounter with program content or is overly intrusive. Likewise, if a user has paid the program for a subscription, they are going to be happy while viewing a video if they see related ads.
The real challenge is finding the right equilibrium that all optimize sales while additionally offering users the best experience possible, although not only the right strategy.